Flying creatures have one common premise - they will always have less power than their non-flying counterparts for the same cost at the same rarity in the same set. In the event that this premise is not true, they would usually have combat limitations like it can only block creatures with flying. This helps achieve... Continue Reading →
Batten down the hatches!
Pirates! Who would have thought that eye-patched, mischievous, rotten ingrates will be a tribe in Magic. I didn't see that coming in a million years! But now that they have sailed to our shores it's time to explore what these cutlass wielding buccaneers are made of! Going through the list of pirates we can see... Continue Reading →
G/W Dinosaurs
While scouring the internet for possible dinosaur deck lists, I found RG and Naya to be the more popular ones and I couldn't find what I was actually look for - a straight GW midrange dinosaur deck that does not lose to a Fumigate or against deck with massive removals. I wanted a deck that... Continue Reading →
Approach of the Sunbird
Sunbird's Invocation was among the first cards spoiled from Ixalan and I thought it had some potential in a rogue deck building environment. It's an enchantment which makes it harder to remove, it gives us card advantage in the form of a free spell, and it's in the color that can help us stay alive... Continue Reading →
Merfolks of Ixalan
With Ixalan pre-releases happening all over the country, I wanted to take a crack at how Merfolk can possibly penetrate constructed play and see how viable is it exactly against today's gauntlet decks. Too bad I couldn't play in the pre-release but I see the power potential of Merfolk and it's super spicy. Here's my... Continue Reading →