Competitive Merfolk

I've been tinkering with merfolks in Cockatrice lately and it's not as bad as what people think they are. Even if the Simic colors are not predominantly associated with 'blast out of the gate aggro' decks, it compensates its more sluggish starts with better resilience and access to some control elements. Ixalan's merfolk tribe has... Continue Reading →

Revel in Temptations

Just a quick spin-off deck tech after a long day's work - it's 12:43 AM while I'm writing this. I received a Facebook comment on my 'Treasure Hunting' article suggesting to use Trove of Temptation as a means to generate Treasure tokens for Mechanized Production and I realized that the first condition of the card... Continue Reading →

Treasure Hunting

I always find it a challenge to win a game of Magic using weird "you win the game" mechanics. I tried building EDH decks that revolve around satisfying conditions that just instantly wins you the game and Magic has provided us quite a number of these cards throughout its long history. Seldom do these types... Continue Reading →

Sky’s the Limit

Flying creatures have one common premise - they will always have less power than their non-flying counterparts for the same cost at the same rarity in the same set. In the event that this premise is not true, they would usually have combat limitations like it can only block creatures with flying. This helps achieve... Continue Reading →

Batten down the hatches!

Pirates! Who would have thought that eye-patched, mischievous, rotten ingrates will be a tribe in Magic. I didn't see that coming in a million years! But now that they have sailed to our shores it's time to explore what these cutlass wielding buccaneers are made of! Going through the list of pirates we can see... Continue Reading →

G/W Dinosaurs

While scouring the internet for possible dinosaur deck lists, I found RG and Naya to be the more popular ones and I couldn't find what I was actually look for - a straight GW midrange dinosaur deck that does not lose to a Fumigate or against deck with massive removals. I wanted a deck that... Continue Reading →

Approach of the Sunbird

Sunbird's Invocation was among the first cards spoiled from Ixalan and I thought it had some potential in a rogue deck building environment. It's an enchantment which makes it harder to remove, it gives us card advantage in the form of a free spell, and it's in the color that can help us stay alive... Continue Reading →

Merfolks of Ixalan

With Ixalan pre-releases happening all over the country, I wanted to take a crack at how Merfolk can possibly penetrate constructed play and see how viable is it exactly against today's gauntlet decks. Too bad I couldn't play in the pre-release but I see the power potential of Merfolk and it's super spicy. Here's my... Continue Reading →

Welcome to the Lab

I'm very excited to welcome you to my new blog where I can share the brews I'm cooking up with in Standard. I come to you with enthusiasm as we welcome Ixalan and bid farewell to the Battle for Zendikar and Shadows over Innistrad blocks. Who would have thought that Magic would end up with... Continue Reading →

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